Example #1
0
        public void LoadScene(SCENE_ENUM toLoad)
        {
            string sceneName = GetSceneFromEnum(toLoad);

            // Load Scene
            SceneManager.LoadScene(sceneName);
        }
Example #2
0
        private string GetSceneFromEnum(SCENE_ENUM toLoad)
        {
            if (toLoad == SCENE_ENUM.MAIN_MENU)
            {
                return("MainMenu");
            }
            else if (toLoad == SCENE_ENUM.IN_GAME)
            {
                return("InGame");
            }
            else if (toLoad == SCENE_ENUM.END_SCENE)
            {
                return("CreditScene");
            }

            return("");
        }