private void HandleNewInput() { // Reset mesh mesh = null; // Reset state settings.RefineMode = false; settings.ExceptionThrown = false; // Reset buttons btnMesh.Enabled = true; btnMesh.Text = "Triangulate"; btnSmooth.Enabled = false; // Update Statistic view statisticView.HandleNewInput(input); // Clear voronoi menuViewVoronoi.Checked = false; // Disable menu items menuFileSave.Enabled = false; menuFileExport.Enabled = false; menuViewVoronoi.Enabled = false; menuToolsCheck.Enabled = false; menuToolsRcm.Enabled = false; // Render input renderData.SetInputGeometry(input); renderManager.SetData(renderData); // Update window caption this.Text = "Triangle.NET - Mesh Explorer - " + settings.CurrentFile; }
private void HandleNewInput() { renderData.SetInputGeometry(input); renderManager.SetData(renderData); }