Exemple #1
0
        private void checkApproachingGeeLimit()
        {
            if (FlightGlobals.ActiveVessel != null &&
                FlightGlobals.ActiveVessel.geeForce < 4.0)                          // Can there be any tourist with Gee force tolerance below that?

            {
                if (highGee)
                {
                    reinitVessel(FlightGlobals.ActiveVessel);
                    highGee = false;
                    ScreenMessages.PostScreenMessage("EVA prohibition cleared");
                }
                return;
            }
            if (tourists == null)
            {
                return;
            }
            foreach (ProtoCrewMember crew in FlightGlobals.ActiveVessel.GetVesselCrew())
            {
                if (!tourists.ContainsKey(crew.name) ||         // not among tourists
                    !Tourist.isTourist(crew) ||                 // not really a tourist
                    crew.type != ProtoCrewMember.KerbalType.Crew)
                {
                    // was probably unpromoted
                    continue;
                }

                if (crew.gExperienced / ProtoCrewMember.GToleranceMult(crew) > 50000)                   // Magic number. At 60000 kerbal passes out

                {
                    printDebug(String.Format("Unpromoting {0} due to high gee", crew.name));
                    crew.type = ProtoCrewMember.KerbalType.Tourist;
                    ScreenMessages.PostScreenMessage(String.Format(
                                                         "{0} temporary prohibited from EVA due to experienced high Gee forces", crew.name));
                    highGee = true;
                }
            }
        }
Exemple #2
0
        protected void FixedUpdate()
        {
            int pC;

            if (HighLogic.LoadedSceneIsFlight && part.CrewCapacity > 0 && (pC = part.protoModuleCrew.Count) > 0)
            {
                double UT = Planetarium.GetUniversalTime();
                if (nextCheck < 0d)
                {
                    nextCheck = UT + checkInterval;
                }
                else if (UT > nextCheck)
                {
                    if (pressureAtKillAltitude == default)
                    {
                        pressureAtKillAltitude = FlightGlobals.GetHomeBody().GetPressureAtm(crewDeathAltitude);
                        _origDoStockGCalcs     = ProtoCrewMember.doStockGCalcs;
                    }

                    nextCheck = UT + checkInterval;
                    if (part.staticPressureAtm < pressureAtKillAltitude)
                    {
                        ScreenMessages.PostScreenMessage($"Cockpit is above the safe altitude which will lead to crew incapacitation and eventually to death", 1f, ScreenMessageStyle.UPPER_CENTER, XKCDColors.Red);

                        if (!_origDoStockGCalcs.HasValue)
                        {
                            _origDoStockGCalcs = ProtoCrewMember.doStockGCalcs;
                        }
                        ProtoCrewMember.doStockGCalcs = false;

                        bool killed = false;
                        for (int i = pC; i-- > 0;)
                        {
                            ProtoCrewMember pcm = part.protoModuleCrew[i];

                            double highGPenalty = vessel.geeForce > 3 ? vessel.geeForce : 1;
                            pcm.gExperienced += (0.5d + rnd.NextDouble()) * gDamageAdder * highGPenalty;

                            double gMult = ProtoCrewMember.GToleranceMult(pcm) * HighLogic.CurrentGame.Parameters.CustomParams <GameParameters.AdvancedParams>().KerbalGToleranceMult;
                            _anyCrewAboveWarnThreshold = pcm.gExperienced > PhysicsGlobals.KerbalGThresholdWarn * gMult;

                            double locThreshold = PhysicsGlobals.KerbalGThresholdLOC * gMult;
                            if (!pcm.outDueToG && pcm.gExperienced > locThreshold)
                            {
                                // Just passed out
                                ScreenMessages.PostScreenMessage($"<color=red>{pcm.name} has lost consciousness due to hypoxia!</color>", 5.5f, ScreenMessageStyle.UPPER_CENTER);
                            }

                            // There's at least one cycle of delay after passing out before the death chance rolls start
                            if (pcm.outDueToG && rnd.NextDouble() < crewDeathChance)
                            {
                                killed = true;
                                ScreenMessages.PostScreenMessage($"{vessel.vesselName}: Crewmember {pcm.name} has died from exposure to near-vacuum.", 30.0f, ScreenMessageStyle.UPPER_CENTER, XKCDColors.Red);
                                FlightLogger.fetch.LogEvent($"[{KSPUtil.PrintTime(vessel.missionTime, 3, false)}] {pcm.name} died from exposure to near-vacuum.");
                                part.RemoveCrewmember(pcm);
                                pcm.Die();
                            }
                        }

                        if (killed && CameraManager.Instance.currentCameraMode == CameraManager.CameraMode.IVA)
                        {
                            CameraManager.Instance.SetCameraFlight();
                        }
                    }
                    else
                    {
                        if (_origDoStockGCalcs.HasValue)
                        {
                            ProtoCrewMember.doStockGCalcs = _origDoStockGCalcs.Value;
                            _origDoStockGCalcs            = null;
                        }
                    }
                }
            }
        }
Exemple #3
0
        protected void FixedUpdate()
        {
            int pC;

            if (HighLogic.LoadedSceneIsFlight && part.CrewCapacity > 0 && (pC = part.protoModuleCrew.Count) > 0)
            {
                double UT = KSPUtils.GetUT();
                if (lastCheck < 0d)
                {
                    lastCheck = UT;
                }

                double deltaTime = UT - lastCheck;
                if (deltaTime > checkInterval)
                {
                    if (!_origDoStockGCalcs.HasValue)
                    {
                        _origDoStockGCalcs = ProtoCrewMember.doStockGCalcs;
                    }

                    lastCheck = UT;
                    double curAltitute = part.vessel.altitude;
                    if (curAltitute > crewDeathAltitude)
                    {
                        // Assume the standard atmosphere
                        if (referenceDensity < 0d)
                        {
                            referenceDensity    = Planetarium.fetch.Home.GetDensity(Planetarium.fetch.Home.GetPressure(crewDeathAltitude), Planetarium.fetch.Home.GetTemperature(crewDeathAltitude));
                            referenceDensityMin = referenceDensity * 0.02d;
                        }

                        timeSinceHypoxiaStarted += deltaTime;

                        ScreenMessages.PostScreenMessage($"Cockpit is above the safe altitude which will lead to crew incapacitation and eventually to death", 1f, ScreenMessageStyle.UPPER_CENTER, XKCDColors.Red);

                        if (!_origDoStockGCalcs.HasValue)
                        {
                            _origDoStockGCalcs = ProtoCrewMember.doStockGCalcs;
                        }
                        ProtoCrewMember.doStockGCalcs = false;

                        bool killed = false;
                        for (int i = pC; i-- > 0;)
                        {
                            ProtoCrewMember pcm = part.protoModuleCrew[i];

                            double highGPenalty = vessel.geeForce > 3d ? System.Math.Pow(vessel.geeForce - 2d, 2d) : 1;

                            double curDensity = part.atmDensity;
                            if (curDensity < referenceDensityMin)
                            {
                                curDensity = referenceDensityMin;
                            }

                            double altitudeMult = (curAltitute - crewDeathAltitude) / crewDeathAltitude * 10d + referenceDensity / curDensity - 1d;

                            double timeMult = System.Math.Pow(timeSinceHypoxiaStarted, 1.5d) * 0.01d;

                            pcm.gExperienced += (0.5d + rnd.NextDouble()) * gDamageAdder * highGPenalty * altitudeMult * timeMult;

                            double gMult = ProtoCrewMember.GToleranceMult(pcm) * HighLogic.CurrentGame.Parameters.CustomParams <GameParameters.AdvancedParams>().KerbalGToleranceMult;
                            _anyCrewAboveWarnThreshold = pcm.gExperienced > PhysicsGlobals.KerbalGThresholdWarn * gMult;

                            double locThreshold = PhysicsGlobals.KerbalGThresholdLOC * gMult;
                            if (!pcm.outDueToG && pcm.gExperienced > locThreshold)
                            {
                                // Just passed out
                                ScreenMessages.PostScreenMessage($"<color=red>{pcm.name} has lost consciousness due to hypoxia!</color>", 5.5f, ScreenMessageStyle.UPPER_CENTER);
                            }

                            // There's at least one cycle of delay after passing out before the death chance rolls start
                            if (pcm.outDueToG && rnd.NextDouble() < crewDeathChance * altitudeMult * timeMult)
                            {
                                killed = true;
                                ScreenMessages.PostScreenMessage($"{vessel.vesselName}: Crewmember {pcm.name} has died from exposure to near-vacuum.", 30.0f, ScreenMessageStyle.UPPER_CENTER, XKCDColors.Red);
                                FlightLogger.fetch.LogEvent($"[{KSPUtil.PrintTime(vessel.missionTime, 3, false)}] {pcm.name} died from exposure to near-vacuum.");
                                part.RemoveCrewmember(pcm);
                                pcm.Die();
                            }
                        }

                        if (killed && CameraManager.Instance.currentCameraMode == CameraManager.CameraMode.IVA)
                        {
                            CameraManager.Instance.SetCameraFlight();
                        }
                    }
                    else
                    {
                        timeSinceHypoxiaStarted = 0d;

                        if (_origDoStockGCalcs.HasValue)
                        {
                            ProtoCrewMember.doStockGCalcs = _origDoStockGCalcs.Value;
                            _origDoStockGCalcs            = null;
                        }
                    }
                }
            }
        }