public CollectMinerNameEntityTests() { proc = new MockMainProcess(); gameState = new GameState(); Game.SetMainProcess(proc); entity = new CollectMinerNameEntity(gameState); }
public BuyCommandTests() { proc = new MockMainProcess(); gameState = new GameState(); Game.SetMainProcess(proc); gameState.Miner = Miner.Default(); gameState.Store = gameState.Store ?? new MinerStoreFactory(gameState, CommandsGroup.Empty(), proc.Gateway).Build(); }
public RepairCommandHandlerTests() { proc = new MockMainProcess(); gameState = new GameState(); Game.SetMainProcess(proc); gameState.Miner = Miner.Default(); var digger = ChipDigger.StandardDigger(new MineClaim( PotatoChipMine.Core.ChipDensity.Normal, SiteHardness.Firm )); digger.Name = EXISTING_DIGGER_NAME; gameState.Miner.Diggers.Add(digger); }