public void Method_WhenCalled_ExpectedResult() { //arrange _player.CurrentBoardPosition = 19; _player.SkipTurn = 0; //act int result = _prison.ReturnMove(_player); //assert Assert.That(19 == result); }
public void Method_WhenCalled_ExpectedResult() { //arrange _player.CurrentBoardPosition = 19; _player.SkipTurn = 0; //act int result = _prison.ReturnMove(_player); //assert Assert.That(19 == result); }