private void onPlayerDeath(UnturnedPlayer player, EDeathCause cause, ELimb limb, CSteamID murderer) { if (Prison.IsPlayerContains(player.CSteamID)) { Core.Player prisoner = Prison.GetPlayerBySteamId(player.CSteamID); Cell cell = Prison.GetCellById(prisoner.CellId); player.Player.teleportToLocation(cell.Position.GetVector3(), player.Rotation); UnturnedChat.Say(player, $"{Translate("arrested.suicide")}", Color.red); } }