public static void LogGame() { if (PlayerPrefs.TryGetInt("meymun", out int intResult)) { Debug.Log("int getted result: " + intResult); } if (PlayerPrefs.TryGetFloat("new float value", out float floatResult)) { Debug.Log("float getted result: " + floatResult); } if (PlayerPrefs.TryGetBool("is sick", out bool boolResult)) { Debug.Log("bool getted result: " + boolResult); } }