private void OnTriggerEnter(Collider other) { if (other.gameObject.tag == "AmmoPack") { PLayer_Stats.AudioS.PlayOneShot(PLayer_Stats.pickup); playermanager.AddAmmo(60); playermanager.AddToInventory(2, 0); playermanager.updateAmmo(); Destroy(other.gameObject); } if (other.gameObject.tag == "HealthKit") { PLayer_Stats.AudioS.PlayOneShot(PLayer_Stats.pickup); playermanager.AddToInventory(0, 1); playermanager.updateAmmo(); Destroy(other.gameObject); } }