Exemple #1
0
 void Start()
 {
     foreach (Player player in PhotonNetwork.PlayerList)
     {
         PlayerListingEntry listing = Instantiate(_playerListing, _content);
         listing.SetPlayerInfo(player);
         _listings.Add(listing);
     }
 }
Exemple #2
0
    public override void OnPlayerEnteredRoom(Player player)
    {
        Debug.Log("PlayerListingMenu: OnPlayerEnteredRoom()");
        PlayerListingEntry listing = Instantiate(_playerListing, _content);

        listing.SetPlayerInfo(player);
        _listings.Add(listing);
        Debug.Log("PlayerListingMenu: Number of entries in _listings: " + _listings.Count);
    }