Exemple #1
0
        private void EatFood()
        {
            int number = 0;

            foreach (FoodPoint food in _foodPoints)
            {
                double l = Math.Sqrt(Math.Pow(food.Position.X + 5 - (player.Position.X + player.Size / 2), 2)
                                     + Math.Pow(food.Position.Y + 5 - (player.Position.Y + player.Size / 2), 2));

                if (Math.Abs(l) < 5 + player.Size / 2) //5 = ширина/длина шара еды/2
                {
                    //вызов события, что клиент съел еду
                    PlayerEvents.GetInstance().EatFood();
                    number = food.ID;

                    Random r = new Random();
                    int    x = r.Next(10, 550);
                    int    y = r.Next(10, 350);

                    FoodPoint foodPoint = new FoodPoint(x, y, number);

                    _foodPoints.Remove(food);
                    _foodPoints.Add(foodPoint);

                    AuthClient.client.EatFood(number, player.ID, foodPoint);
                    break;
                }
            }
        }
Exemple #2
0
        public ClientPlayer(string login, Guid id)
        {
            Size      = 32;
            _login    = login;
            _id       = id;
            ColorRect = GetRandomColor();
            stats     = new StatisticsPlayer(_login);

            PlayerEvents.GetInstance().Eat += EatFood;
        }
Exemple #3
0
        public void EnemyEatFood(FoodPoint foodPoint, int id, Guid id_player)
        {
            var food = FoodPoints.FirstOrDefault(i => i.ID == id);

            FoodPoints.Remove(food);
            FoodPoints.Add(foodPoint);

            var player = EnemyPlayers.FirstOrDefault(i => i.ID == id_player);

            if (player != null)
            {
                player.Size++;
                player.Score++;
            }

            PlayerEvents.GetInstance().EnemyEatFood();
        }
Exemple #4
0
 public Controls()
 {
     PlayerEvents.GetInstance().ChangePos += EatFood;
 }
Exemple #5
0
 public Statistics()
 {
     PlayerEvents.GetInstance().Eat      += SortPlayerStats;
     PlayerEvents.GetInstance().EnemyEat += SortPlayerStats;
 }