public override void UnEquipItem(Player.theHero user) { base.UnEquipItem(user); user.setHero_endurance(user.getHero_endurance() - getAdd_endurance()); user.setHungryIncreaseByTurn(user.getHungryIncreaseByTurn() + 1); }
public override void UnEquipItem(Player.theHero user) { base.UnEquipItem(user); user.setHero_endurance(user.getHero_endurance() - getAdd_endurance()); user.setHungryIncreaseByTurn(user.getHungryIncreaseByTurn() + 1); }