public override void UnEquipItem(Player.theHero user) { base.UnEquipItem(user); user.setHero_strength(user.getHero_strength() - getAdd_strength()); user.setHero_charm(user.getHero_charm() - getAdd_charm()); }
public override void UnEquipItem(Player.theHero user) { base.UnEquipItem(user); user.setHero_strength(user.getHero_strength() - getAdd_strength()); user.setHero_charm(user.getHero_charm() - getAdd_charm()); }