private void GameOnGameOver(object sender, EventArgs eventArgs) { AllGamesOver = (bc.Game.IsGameOver); if (!AllGamesOver) { return; } ShowAchievement("No more moves", "GAME OVER"); #if GOOGLE_ANALYTICS EasyTracker.GetTracker().SendEvent("GameOver" + bc.Game.GameDefinition.UniqueId, "Score", null, TotalScore); EasyTracker.GetTracker().SendEvent("GameOver" + bc.Game.GameDefinition.UniqueId, "Moves", null, bc.Game.Moves); if (TotalScore == bc.Game.GameData.BestScore) { EasyTracker.GetTracker().SendEvent("BestScore" + bc.Game.GameDefinition.UniqueId, "BestScore", null, bc.Game.GameData.BestScore); } #endif ShowShare = true; PlayGrid.IsHitTestVisible = true; PlayGrid.AnimateAsync(new FadeInAnimation()); PlayButton.IsHitTestVisible = true; PlayButton.AnimateAsync(new BounceInUpAnimation()); bc.SaveData(); }
private async void PlayButton_Click(object sender, RoutedEventArgs routedEventArgs) { await PlayGrid.AnimateAsync(new FadeOutAnimation()); PlayGrid.IsHitTestVisible = false; #if GOOGLE_ANALYTICS EasyTracker.GetTracker().SendEvent("GameStart" + bc.Game.GameDefinition.UniqueId, "Start", null, 0); #endif await bc.Clear(); bc.Game.Setup(); TotalScore = 0; AllGamesOver = false; }
protected override async void OnNavigatedTo(NavigationEventArgs e) { base.OnNavigatedTo(e); if (bc.Game == null) { var games = await GameDefinitionSource.LoadDataAsync(); var gameDefinition = games.FirstOrDefault(g => g.UniqueId == (string)e.Parameter); if (gameDefinition == null) { return; } bc.Build(gameDefinition); bc.Game.TileMoved += GameOnTileMoved; bc.NewHighScore += GameOnNewHighScore; bc.NewAchievement += GameOnNewAchievement; bc.Game.GameWon += GameOnGameWon; bc.Game.GameOver += GameOnGameOver; } if (TotalScore == 0) { bc.LoadData(); TotalScore = bc.Game.Score; BestScore = bc.Game.GameData.BestScore; Rank = BinaryGame.GetRank(bc.Game.GameData.BestPiece); } Rank = BinaryGame.GetRank(bc.Game.GameData.BestPiece); #if GOOGLE_ANALYTICS EasyTracker.GetTracker().SendView("Main" + bc.Game.GameDefinition.UniqueId); #endif if (TotalScore == 0) { PlayGrid.AnimateAsync(new FadeInAnimation { Delay = 0.3 }); PlayButton.AnimateAsync(new BounceInUpAnimation { Delay = 0.4 }); PlayGrid.IsHitTestVisible = true; PlayButton.IsHitTestVisible = true; } else { PlayGrid.Opacity = 0; PlayGrid.IsHitTestVisible = false; PlayButton.Opacity = 0; PlayButton.IsHitTestVisible = false; } DataTransferManager.GetForCurrentView().DataRequested += DataTransferManagerOnDataRequested; Window.Current.CoreWindow.KeyUp += CoreWindow_KeyUp; Window.Current.VisibilityChanged += OnVisibilityChanged; }