public void Die() { Destroy(gameObject); GameObject paddleObject = GameObject.Find("paddle"); PaddleScript paddleScript = paddleObject.GetComponent <PaddleScript>(); paddleScript.LoseLife(); }
public void Die() { GameObject paddleObject = GameObject.Find("paddle"); PaddleScript paddleScript = paddleObject.GetComponent <PaddleScript>(); paddleScript.LoseLife(); Debug.Log("FromGithub4444"); Debug.Log("FromGithub1132"); }
public void Die() { Destroy(gameObject); paddleObject.LoseLife(); }