Exemple #1
0
        public bool Equals(DestinyPresentationNodeDefinition input)
        {
            if (input == null)
            {
                return(false);
            }

            return
                ((
                     DisplayProperties == input.DisplayProperties ||
                     (DisplayProperties != null && DisplayProperties.Equals(input.DisplayProperties))
                     ) &&
                 (
                     OriginalIcon == input.OriginalIcon ||
                     (OriginalIcon != null && OriginalIcon.Equals(input.OriginalIcon))
                 ) &&
                 (
                     RootViewIcon == input.RootViewIcon ||
                     (RootViewIcon != null && RootViewIcon.Equals(input.RootViewIcon))
                 ) &&
                 (
                     NodeType == input.NodeType ||
                     (NodeType != null && NodeType.Equals(input.NodeType))
                 ) &&
                 (
                     Scope == input.Scope ||
                     (Scope != null && Scope.Equals(input.Scope))
                 ) &&
                 (
                     ObjectiveHash == input.ObjectiveHash ||
                     (ObjectiveHash.Equals(input.ObjectiveHash))
                 ) &&
                 (
                     CompletionRecordHash == input.CompletionRecordHash ||
                     (CompletionRecordHash.Equals(input.CompletionRecordHash))
                 ) &&
                 (
                     Children == input.Children ||
                     (Children != null && Children.Equals(input.Children))
                 ) &&
                 (
                     DisplayStyle == input.DisplayStyle ||
                     (DisplayStyle != null && DisplayStyle.Equals(input.DisplayStyle))
                 ) &&
                 (
                     ScreenStyle == input.ScreenStyle ||
                     (ScreenStyle != null && ScreenStyle.Equals(input.ScreenStyle))
                 ) &&
                 (
                     Requirements == input.Requirements ||
                     (Requirements != null && Requirements.Equals(input.Requirements))
                 ) &&
                 (
                     DisableChildSubscreenNavigation == input.DisableChildSubscreenNavigation ||
                     (DisableChildSubscreenNavigation != null && DisableChildSubscreenNavigation.Equals(input.DisableChildSubscreenNavigation))
                 ) &&
                 (
                     MaxCategoryRecordScore == input.MaxCategoryRecordScore ||
                     (MaxCategoryRecordScore.Equals(input.MaxCategoryRecordScore))
                 ) &&
                 (
                     PresentationNodeType == input.PresentationNodeType ||
                     (PresentationNodeType != null && PresentationNodeType.Equals(input.PresentationNodeType))
                 ) &&
                 (
                     TraitIds == input.TraitIds ||
                     (TraitIds != null && TraitIds.SequenceEqual(input.TraitIds))
                 ) &&
                 (
                     TraitHashes == input.TraitHashes ||
                     (TraitHashes != null && TraitHashes.SequenceEqual(input.TraitHashes))
                 ) &&
                 (
                     ParentNodeHashes == input.ParentNodeHashes ||
                     (ParentNodeHashes != null && ParentNodeHashes.SequenceEqual(input.ParentNodeHashes))
                 ) &&
                 (
                     Hash == input.Hash ||
                     (Hash.Equals(input.Hash))
                 ) &&
                 (
                     Index == input.Index ||
                     (Index.Equals(input.Index))
                 ) &&
                 (
                     Redacted == input.Redacted ||
                     (Redacted != null && Redacted.Equals(input.Redacted))
                 ));
        }
        public bool Equals(DestinyVendorDisplayPropertiesDefinition input)
        {
            if (input == null)
            {
                return(false);
            }

            return
                ((
                     LargeIcon == input.LargeIcon ||
                     (LargeIcon != null && LargeIcon.Equals(input.LargeIcon))
                     ) &&
                 (
                     Subtitle == input.Subtitle ||
                     (Subtitle != null && Subtitle.Equals(input.Subtitle))
                 ) &&
                 (
                     OriginalIcon == input.OriginalIcon ||
                     (OriginalIcon != null && OriginalIcon.Equals(input.OriginalIcon))
                 ) &&
                 (
                     RequirementsDisplay == input.RequirementsDisplay ||
                     (RequirementsDisplay != null && RequirementsDisplay.SequenceEqual(input.RequirementsDisplay))
                 ) &&
                 (
                     SmallTransparentIcon == input.SmallTransparentIcon ||
                     (SmallTransparentIcon != null && SmallTransparentIcon.Equals(input.SmallTransparentIcon))
                 ) &&
                 (
                     MapIcon == input.MapIcon ||
                     (MapIcon != null && MapIcon.Equals(input.MapIcon))
                 ) &&
                 (
                     LargeTransparentIcon == input.LargeTransparentIcon ||
                     (LargeTransparentIcon != null && LargeTransparentIcon.Equals(input.LargeTransparentIcon))
                 ) &&
                 (
                     Description == input.Description ||
                     (Description != null && Description.Equals(input.Description))
                 ) &&
                 (
                     Name == input.Name ||
                     (Name != null && Name.Equals(input.Name))
                 ) &&
                 (
                     Icon == input.Icon ||
                     (Icon != null && Icon.Equals(input.Icon))
                 ) &&
                 (
                     IconSequences == input.IconSequences ||
                     (IconSequences != null && IconSequences.SequenceEqual(input.IconSequences))
                 ) &&
                 (
                     HighResIcon == input.HighResIcon ||
                     (HighResIcon != null && HighResIcon.Equals(input.HighResIcon))
                 ) &&
                 (
                     HasIcon == input.HasIcon ||
                     (HasIcon != null && HasIcon.Equals(input.HasIcon))
                 ));
        }