public ID2D1DrawingStateBlock CreateDrawingStateBlock(DrawingStateDescription drawingStateDescription, IDWriteRenderingParams textRenderingParams) { Guard.NotNull(textRenderingParams, nameof(textRenderingParams)); return(CreateDrawingStateBlock(drawingStateDescription, textRenderingParams)); }
public ID2D1DrawingStateBlock CreateDrawingStateBlock(DrawingStateDescription drawingStateDescription) { return(CreateDrawingStateBlock(drawingStateDescription, null)); }
public ID2D1DrawingStateBlock CreateDrawingStateBlock(DrawingStateDescription drawingStateDescription, IDWriteRenderingParams?textRenderingParams) { return(CreateDrawingStateBlock(drawingStateDescription, textRenderingParams)); }