Exemple #1
0
 //Door control depending on the button action and button state opens or closes the doors
 public void DoorControl()
 {
     if (click.buttonState == true && isNotEmpty == true && isCorrect == true)
     {
         doors.Open(true);
     }
     if (click.buttonState == true && isNotEmpty == true)
     {
         doors.Open(false);
     }
     else if (click.buttonState == false || isNotEmpty == false)
     {
         doors.Close();
     }
     if (click.clickAmount == correctAmount && notCounting == false)
     {
         doors.Open(true);
     }
     if (click.clickAmount > 0 && notCounting == false)
     {
         doors.Open(false);
     }
     else if (notCounting == false)
     {
         doors.Close();
     }
 }
Exemple #2
0
 // Calls for door opening depending on the supplied objects
 void DoorControl()
 {
     if (Count == correctAmount || isCorrect == true)
     {
         doors.Open(true);
     }
     else if (Count > 0)
     {
         doors.Open(false);
     }
     else
     {
         doors.Close();
     }
 }