Exemple #1
0
 protected override void GameStart()
 {
     audioSource = ObjectRef.GetComponent <AudioSource>();
     MeshRef.transform.GetChild(0).GetComponent <MeshRenderer>().sharedMaterials[1].SetColor("_EmissionColor", materialsIndexer.materialsColorsDefault[InteractionLayer]);
 }
Exemple #2
0
 public override void InteractExit(Character player)
 {
     GetOwner().LockDirection(WallToConvertToDoor);
     ObjectRef.GetComponent <Animator>().SetTrigger("Close");
 }