public void HideCardInfo_d(Card_door_monster card) { Logo.sprite = null; Logo.transform.localScale = new Vector3(0, 0); Shirt.sprite = card.Shirt; }
public void ShowCardInfo_d(Card_door_monster card) { _SelfCard = card; Logo.transform.localScale = new Vector3(1, 1); Shirt.transform.localScale = new Vector3(0, 0); Logo.sprite = card.Logo; Logo.preserveAspect = true; // Name.text = card.Name; }
void GiveCardToFieald(List <Card_door_monster> deck, Transform hand) { if (deck.Count == 0) { return; } Card_door_monster card = deck[0]; GameObject cardGO = Instantiate(CardPref, hand, false); cardGO.GetComponent <CardInfoScr>().ShowCardInfo_d(card); deck.RemoveAt(0); }