protected override void ProcessForwardData(byte[] d) { if (Screen == null) { return; } var seq = NetworkDataTools.GetByte(d[1]); var msgSessionID = NetworkDataTools.GetSplitBits(d[2], d[3], 8, 8); var msgUserID = NetworkDataTools.GetHighBits(d[4], 4); var msgSessionSecret = NetworkDataTools.GetSplitBits(d[4], d[5], 4, 8); var msgTime = NetworkDataTools.GetSingle(d[6], d[7], d[8], d[9]); if (msgSessionID != SessionID || msgSessionSecret != SessionSecret || msgUserID == 0) { SAMLog.Warning("SNS-Server", $"Invalid server message: ({msgSessionID} != {SessionID} || {msgSessionSecret} != {SessionSecret} || {msgUserID} == {0})"); return; } if (IsSeqGreater(UserConn[msgUserID].LastRecievedSeq, seq)) { ProcessStateData(d, msgUserID); } else { SAMLog.Debug("Ignore Out-Of-Order Message"); } RecieveMsg(msgUserID, seq); }
private void ProcessForwardBullets(ref int p, byte[] d, long bseq, float sendertime) { int count = d[p]; p++; for (int i = 0; i < count; i++) { var id = NetworkDataTools.GetSplitBits(d[p + 0], d[p + 1], 8, 4); var state = (RemoteBullet.RemoteBulletState)NetworkDataTools.GetLowBits(d[p + 1], 4); var ipx = NetworkDataTools.GetUInt16(d[p + 2], d[p + 3]); var ipy = NetworkDataTools.GetUInt16(d[p + 4], d[p + 5]); Screen.DoubleByteToPosition(ipx, ipy, out float px, out float py); var rot = NetworkDataTools.ConvertToRadians(NetworkDataTools.GetSplitBits(d[p + 6], d[p + 7], 8, 2), 10); var len = NetworkDataTools.GetSplitBits(d[p + 7], d[p + 8], 6, 5) / 8f; var veloc = new Vector2(len, 0).Rotate(rot); var fraction = Screen.GetFractionByID(NetworkDataTools.GetLowBits(d[p + 8], 3)); var scale = 16 * (d[p + 9] / 255f); var bullet = Screen.RemoteBulletMapping[id]; switch (state) { case RemoteBullet.RemoteBulletState.Normal: if (bullet != null) { bullet.RemoteUpdate(state, px, py, veloc, fraction, scale, bseq, sendertime); } else { Screen.RemoteBulletMapping[id] = new RemoteBullet(Screen, new FPoint(px, py), veloc, id, scale, fraction, bseq); Screen.RemoteBulletMapping[id].RemoteState = state; Screen.Entities.AddEntity(Screen.RemoteBulletMapping[id]); Screen.RemoteBulletMapping[id].RemoteUpdate(state, px, py, veloc, fraction, scale, bseq, sendertime); Screen.RemoteBulletMapping[id].ClientPredictionMiss = false; } break; case RemoteBullet.RemoteBulletState.Dying_Explosion: case RemoteBullet.RemoteBulletState.Dying_ShrinkSlow: case RemoteBullet.RemoteBulletState.Dying_ShrinkFast: case RemoteBullet.RemoteBulletState.Dying_Fade: case RemoteBullet.RemoteBulletState.Dying_Instant: case RemoteBullet.RemoteBulletState.Dying_FadeSlow: if (bullet != null && bullet.RemoteState != state) { bullet.RemoteUpdate(state, px, py, veloc, fraction, scale, bseq, sendertime); } break; default: SAMLog.Error("GDMC::EnumSwitch_PFB", "Unknown enum value: " + state); break; } p += PLEN_BULLETS; } for (int i = 0; i < GDGameScreen.MAX_BULLET_ID; i++) { if (Screen.RemoteBulletMapping[i] != null && bseq - Screen.RemoteBulletMapping[i].LastUpdateBigSeq > REMOTE_BULLET_UPDATELESS_LIFETIME) { if (Screen.RemoteBulletMapping[i].RemoteState == RemoteBullet.RemoteBulletState.Normal) { SAMLog.Debug("Mercykill Bullet: " + i); Screen.RemoteBulletMapping[i].Alive = false; } else { // all ok - its dying } } } }