Exemple #1
0
        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.label1         = new System.Windows.Forms.Label();
            this.label2         = new System.Windows.Forms.Label();
            this.label3         = new System.Windows.Forms.Label();
            this.label4         = new System.Windows.Forms.Label();
            this.numericUpDown1 = new System.Windows.Forms.NumericUpDown();
            this.numericUpDown2 = new System.Windows.Forms.NumericUpDown();
            this.numericUpDown3 = new System.Windows.Forms.NumericUpDown();
            this.label5         = new System.Windows.Forms.Label();
            this.numericUpDown4 = new System.Windows.Forms.NumericUpDown();
            this.label6         = new System.Windows.Forms.Label();
            this.label7         = new System.Windows.Forms.Label();
            this.numericUpDown5 = new System.Windows.Forms.NumericUpDown();
            this.numericUpDown6 = new System.Windows.Forms.NumericUpDown();
            this.button1        = new System.Windows.Forms.Button();
            this.button2        = new System.Windows.Forms.Button();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown2)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown3)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown4)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown5)).BeginInit();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown6)).BeginInit();
            this.SuspendLayout();
            //
            // label1
            //
            this.label1.AutoSize = true;
            this.label1.Location = new System.Drawing.Point(21, 21);
            this.label1.Name     = "label1";
            this.label1.Size     = new System.Drawing.Size(184, 13);
            this.label1.TabIndex = 0;
            this.label1.Text     = "Nombre de points lors d\'une collision :";
            //
            // label2
            //
            this.label2.AutoSize = true;
            this.label2.Location = new System.Drawing.Point(97, 46);
            this.label2.Name     = "label2";
            this.label2.Size     = new System.Drawing.Size(85, 13);
            this.label2.TabIndex = 1;
            this.label2.Text     = "Butoir circulaire :";
            //
            // label3
            //
            this.label3.AutoSize = true;
            this.label3.Location = new System.Drawing.Point(88, 71);
            this.label3.Name     = "label3";
            this.label3.Size     = new System.Drawing.Size(94, 13);
            this.label3.TabIndex = 2;
            this.label3.Text     = "Butoir triangulaire :";
            //
            // label4
            //
            this.label4.AutoSize = true;
            this.label4.Location = new System.Drawing.Point(146, 95);
            this.label4.Name     = "label4";
            this.label4.Size     = new System.Drawing.Size(36, 13);
            this.label4.TabIndex = 3;
            this.label4.Text     = "Cible :";
            //
            // numericUpDown1
            //
            this.numericUpDown1.Location = new System.Drawing.Point(188, 44);
            this.numericUpDown1.Maximum  = new decimal(new int[] {
                1000,
                0,
                0,
                0
            });
            this.numericUpDown1.Minimum = new decimal(new int[] {
                1,
                0,
                0,
                0
            });
            this.numericUpDown1.Name     = "numericUpDown1";
            this.numericUpDown1.Size     = new System.Drawing.Size(52, 20);
            this.numericUpDown1.TabIndex = 7;
            this.numericUpDown1.Value    = new decimal(new int[] {
                NativeFunction.getPointButoirCercle(),
                0,
                0,
                0
            });

            //
            // numericUpDown2
            //
            this.numericUpDown2.Location = new System.Drawing.Point(188, 69);
            this.numericUpDown2.Maximum  = new decimal(new int[] {
                1000,
                0,
                0,
                0
            });
            this.numericUpDown2.Minimum = new decimal(new int[] {
                1,
                0,
                0,
                0
            });
            this.numericUpDown2.Name     = "numericUpDown2";
            this.numericUpDown2.Size     = new System.Drawing.Size(52, 20);
            this.numericUpDown2.TabIndex = 8;
            this.numericUpDown2.Value    = new decimal(new int[] {
                NativeFunction.getPointButoirTriangle(),
                0,
                0,
                0
            });
            //
            // numericUpDown3
            //
            this.numericUpDown3.Location = new System.Drawing.Point(188, 93);
            this.numericUpDown3.Maximum  = new decimal(new int[] {
                1000,
                0,
                0,
                0
            });
            this.numericUpDown3.Minimum = new decimal(new int[] {
                1,
                0,
                0,
                0
            });
            this.numericUpDown3.Name     = "numericUpDown3";
            this.numericUpDown3.Size     = new System.Drawing.Size(52, 20);
            this.numericUpDown3.TabIndex = 9;
            this.numericUpDown3.Value    = new decimal(new int[] {
                NativeFunction.getPointCible(),
                0,
                0,
                0
            });
            //
            // label5
            //
            this.label5.AutoSize  = true;
            this.label5.ForeColor = System.Drawing.SystemColors.ActiveCaptionText;
            this.label5.Location  = new System.Drawing.Point(21, 138);
            this.label5.Name      = "label5";
            this.label5.Size      = new System.Drawing.Size(428, 13);
            this.label5.TabIndex  = 10;
            this.label5.Text      = "Nombre de points nécessaires pour passer à la zone de jeu suivante ( mode campagn" +
                                    "e ) :";
            //
            // numericUpDown4
            //
            this.numericUpDown4.Location = new System.Drawing.Point(455, 136);
            this.numericUpDown4.Maximum  = new decimal(new int[] {
                1000000,
                0,
                0,
                0
            });
            this.numericUpDown4.Minimum = new decimal(new int[] {
                100,
                0,
                0,
                0
            });
            this.numericUpDown4.Name     = "numericUpDown4";
            this.numericUpDown4.Size     = new System.Drawing.Size(52, 20);
            this.numericUpDown4.TabIndex = 11;
            this.numericUpDown4.Value    = new decimal(new int[] {
                NativeFunction.getPointCampagne(),
                0,
                0,
                0
            });
            //
            // label6
            //
            this.label6.AutoSize = true;
            this.label6.Location = new System.Drawing.Point(21, 177);
            this.label6.Name     = "label6";
            this.label6.Size     = new System.Drawing.Size(235, 13);
            this.label6.TabIndex = 12;
            this.label6.Text     = "Nombre de points pour obtenir une bille gratuite :";
            //
            // label7
            //
            this.label7.AutoSize = true;
            this.label7.Location = new System.Drawing.Point(21, 212);
            this.label7.Name     = "label7";
            this.label7.Size     = new System.Drawing.Size(96, 13);
            this.label7.TabIndex = 14;
            this.label7.Text     = "Difficulté ( 1 - 10 ) :";
            //
            // numericUpDown5
            //
            this.numericUpDown5.Location = new System.Drawing.Point(262, 177);
            this.numericUpDown5.Maximum  = new decimal(new int[] {
                10000,
                0,
                0,
                0
            });
            this.numericUpDown5.Minimum = new decimal(new int[] {
                100,
                0,
                0,
                0
            });
            this.numericUpDown5.Name     = "numericUpDown5";
            this.numericUpDown5.Size     = new System.Drawing.Size(56, 20);
            this.numericUpDown5.TabIndex = 15;
            this.numericUpDown5.Value    = new decimal(new int[] {
                NativeFunction.getPointBilleGratuite(),
                0,
                0,
                0
            });
            //
            // numericUpDown6
            //
            this.numericUpDown6.Location = new System.Drawing.Point(123, 210);
            this.numericUpDown6.Maximum  = new decimal(new int[] {
                10,
                0,
                0,
                0
            });
            this.numericUpDown6.Minimum = new decimal(new int[] {
                1,
                0,
                0,
                0
            });
            this.numericUpDown6.Name     = "numericUpDown6";
            this.numericUpDown6.Size     = new System.Drawing.Size(55, 20);
            this.numericUpDown6.TabIndex = 16;
            this.numericUpDown6.Value    = new decimal(new int[] {
                NativeFunction.getDifficulte(),
                0,
                0,
                0
            });
            //
            // button1
            //
            this.button1.Location = new System.Drawing.Point(24, 263);
            this.button1.Name     = "button1";
            this.button1.Size     = new System.Drawing.Size(75, 23);
            this.button1.TabIndex = 17;
            this.button1.Text     = "Enregistrer";
            this.button1.UseVisualStyleBackColor = true;
            this.button1.Click += new System.EventHandler(this.button1_Click);
            //
            // button2
            //
            this.button2.Location = new System.Drawing.Point(107, 263);
            this.button2.Name     = "button2";
            this.button2.Size     = new System.Drawing.Size(75, 23);
            this.button2.TabIndex = 18;
            this.button2.Text     = "Annuler";
            this.button2.UseVisualStyleBackColor = true;
            this.button2.Click += new System.EventHandler(this.button2_Click);
            //
            // Proprietes
            //
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode       = System.Windows.Forms.AutoScaleMode.Font;
            this.BackColor           = System.Drawing.Color.LightCyan;
            this.ClientSize          = new System.Drawing.Size(531, 309);
            this.Controls.Add(this.button2);
            this.Controls.Add(this.button1);
            this.Controls.Add(this.numericUpDown6);
            this.Controls.Add(this.numericUpDown5);
            this.Controls.Add(this.label7);
            this.Controls.Add(this.label6);
            this.Controls.Add(this.numericUpDown4);
            this.Controls.Add(this.label5);
            this.Controls.Add(this.numericUpDown3);
            this.Controls.Add(this.numericUpDown2);
            this.Controls.Add(this.numericUpDown1);
            this.Controls.Add(this.label4);
            this.Controls.Add(this.label3);
            this.Controls.Add(this.label2);
            this.Controls.Add(this.label1);
            this.Name = "Proprietes";
            this.Text = "Propriétés";
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown2)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown3)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown4)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown5)).EndInit();
            ((System.ComponentModel.ISupportInitialize)(this.numericUpDown6)).EndInit();
            this.ResumeLayout(false);
            this.PerformLayout();
        }