/// <summary> /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// </summary> private void InitializeComponent() { this.label1 = new System.Windows.Forms.Label(); this.label2 = new System.Windows.Forms.Label(); this.label3 = new System.Windows.Forms.Label(); this.label4 = new System.Windows.Forms.Label(); this.numericUpDown1 = new System.Windows.Forms.NumericUpDown(); this.numericUpDown2 = new System.Windows.Forms.NumericUpDown(); this.numericUpDown3 = new System.Windows.Forms.NumericUpDown(); this.label5 = new System.Windows.Forms.Label(); this.numericUpDown4 = new System.Windows.Forms.NumericUpDown(); this.label6 = new System.Windows.Forms.Label(); this.label7 = new System.Windows.Forms.Label(); this.numericUpDown5 = new System.Windows.Forms.NumericUpDown(); this.numericUpDown6 = new System.Windows.Forms.NumericUpDown(); this.button1 = new System.Windows.Forms.Button(); this.button2 = new System.Windows.Forms.Button(); ((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.numericUpDown2)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.numericUpDown3)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.numericUpDown4)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.numericUpDown5)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.numericUpDown6)).BeginInit(); this.SuspendLayout(); // // label1 // this.label1.AutoSize = true; this.label1.Location = new System.Drawing.Point(21, 21); this.label1.Name = "label1"; this.label1.Size = new System.Drawing.Size(184, 13); this.label1.TabIndex = 0; this.label1.Text = "Nombre de points lors d\'une collision :"; // // label2 // this.label2.AutoSize = true; this.label2.Location = new System.Drawing.Point(97, 46); this.label2.Name = "label2"; this.label2.Size = new System.Drawing.Size(85, 13); this.label2.TabIndex = 1; this.label2.Text = "Butoir circulaire :"; // // label3 // this.label3.AutoSize = true; this.label3.Location = new System.Drawing.Point(88, 71); this.label3.Name = "label3"; this.label3.Size = new System.Drawing.Size(94, 13); this.label3.TabIndex = 2; this.label3.Text = "Butoir triangulaire :"; // // label4 // this.label4.AutoSize = true; this.label4.Location = new System.Drawing.Point(146, 95); this.label4.Name = "label4"; this.label4.Size = new System.Drawing.Size(36, 13); this.label4.TabIndex = 3; this.label4.Text = "Cible :"; // // numericUpDown1 // this.numericUpDown1.Location = new System.Drawing.Point(188, 44); this.numericUpDown1.Maximum = new decimal(new int[] { 1000, 0, 0, 0 }); this.numericUpDown1.Minimum = new decimal(new int[] { 1, 0, 0, 0 }); this.numericUpDown1.Name = "numericUpDown1"; this.numericUpDown1.Size = new System.Drawing.Size(52, 20); this.numericUpDown1.TabIndex = 7; this.numericUpDown1.Value = new decimal(new int[] { NativeFunction.getPointButoirCercle(), 0, 0, 0 }); // // numericUpDown2 // this.numericUpDown2.Location = new System.Drawing.Point(188, 69); this.numericUpDown2.Maximum = new decimal(new int[] { 1000, 0, 0, 0 }); this.numericUpDown2.Minimum = new decimal(new int[] { 1, 0, 0, 0 }); this.numericUpDown2.Name = "numericUpDown2"; this.numericUpDown2.Size = new System.Drawing.Size(52, 20); this.numericUpDown2.TabIndex = 8; this.numericUpDown2.Value = new decimal(new int[] { NativeFunction.getPointButoirTriangle(), 0, 0, 0 }); // // numericUpDown3 // this.numericUpDown3.Location = new System.Drawing.Point(188, 93); this.numericUpDown3.Maximum = new decimal(new int[] { 1000, 0, 0, 0 }); this.numericUpDown3.Minimum = new decimal(new int[] { 1, 0, 0, 0 }); this.numericUpDown3.Name = "numericUpDown3"; this.numericUpDown3.Size = new System.Drawing.Size(52, 20); this.numericUpDown3.TabIndex = 9; this.numericUpDown3.Value = new decimal(new int[] { NativeFunction.getPointCible(), 0, 0, 0 }); // // label5 // this.label5.AutoSize = true; this.label5.ForeColor = System.Drawing.SystemColors.ActiveCaptionText; this.label5.Location = new System.Drawing.Point(21, 138); this.label5.Name = "label5"; this.label5.Size = new System.Drawing.Size(428, 13); this.label5.TabIndex = 10; this.label5.Text = "Nombre de points nécessaires pour passer à la zone de jeu suivante ( mode campagn" + "e ) :"; // // numericUpDown4 // this.numericUpDown4.Location = new System.Drawing.Point(455, 136); this.numericUpDown4.Maximum = new decimal(new int[] { 1000000, 0, 0, 0 }); this.numericUpDown4.Minimum = new decimal(new int[] { 100, 0, 0, 0 }); this.numericUpDown4.Name = "numericUpDown4"; this.numericUpDown4.Size = new System.Drawing.Size(52, 20); this.numericUpDown4.TabIndex = 11; this.numericUpDown4.Value = new decimal(new int[] { NativeFunction.getPointCampagne(), 0, 0, 0 }); // // label6 // this.label6.AutoSize = true; this.label6.Location = new System.Drawing.Point(21, 177); this.label6.Name = "label6"; this.label6.Size = new System.Drawing.Size(235, 13); this.label6.TabIndex = 12; this.label6.Text = "Nombre de points pour obtenir une bille gratuite :"; // // label7 // this.label7.AutoSize = true; this.label7.Location = new System.Drawing.Point(21, 212); this.label7.Name = "label7"; this.label7.Size = new System.Drawing.Size(96, 13); this.label7.TabIndex = 14; this.label7.Text = "Difficulté ( 1 - 10 ) :"; // // numericUpDown5 // this.numericUpDown5.Location = new System.Drawing.Point(262, 177); this.numericUpDown5.Maximum = new decimal(new int[] { 10000, 0, 0, 0 }); this.numericUpDown5.Minimum = new decimal(new int[] { 100, 0, 0, 0 }); this.numericUpDown5.Name = "numericUpDown5"; this.numericUpDown5.Size = new System.Drawing.Size(56, 20); this.numericUpDown5.TabIndex = 15; this.numericUpDown5.Value = new decimal(new int[] { NativeFunction.getPointBilleGratuite(), 0, 0, 0 }); // // numericUpDown6 // this.numericUpDown6.Location = new System.Drawing.Point(123, 210); this.numericUpDown6.Maximum = new decimal(new int[] { 10, 0, 0, 0 }); this.numericUpDown6.Minimum = new decimal(new int[] { 1, 0, 0, 0 }); this.numericUpDown6.Name = "numericUpDown6"; this.numericUpDown6.Size = new System.Drawing.Size(55, 20); this.numericUpDown6.TabIndex = 16; this.numericUpDown6.Value = new decimal(new int[] { NativeFunction.getDifficulte(), 0, 0, 0 }); // // button1 // this.button1.Location = new System.Drawing.Point(24, 263); this.button1.Name = "button1"; this.button1.Size = new System.Drawing.Size(75, 23); this.button1.TabIndex = 17; this.button1.Text = "Enregistrer"; this.button1.UseVisualStyleBackColor = true; this.button1.Click += new System.EventHandler(this.button1_Click); // // button2 // this.button2.Location = new System.Drawing.Point(107, 263); this.button2.Name = "button2"; this.button2.Size = new System.Drawing.Size(75, 23); this.button2.TabIndex = 18; this.button2.Text = "Annuler"; this.button2.UseVisualStyleBackColor = true; this.button2.Click += new System.EventHandler(this.button2_Click); // // Proprietes // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.BackColor = System.Drawing.Color.LightCyan; this.ClientSize = new System.Drawing.Size(531, 309); this.Controls.Add(this.button2); this.Controls.Add(this.button1); this.Controls.Add(this.numericUpDown6); this.Controls.Add(this.numericUpDown5); this.Controls.Add(this.label7); this.Controls.Add(this.label6); this.Controls.Add(this.numericUpDown4); this.Controls.Add(this.label5); this.Controls.Add(this.numericUpDown3); this.Controls.Add(this.numericUpDown2); this.Controls.Add(this.numericUpDown1); this.Controls.Add(this.label4); this.Controls.Add(this.label3); this.Controls.Add(this.label2); this.Controls.Add(this.label1); this.Name = "Proprietes"; this.Text = "Propriétés"; ((System.ComponentModel.ISupportInitialize)(this.numericUpDown1)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.numericUpDown2)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.numericUpDown3)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.numericUpDown4)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.numericUpDown5)).EndInit(); ((System.ComponentModel.ISupportInitialize)(this.numericUpDown6)).EndInit(); this.ResumeLayout(false); this.PerformLayout(); }