public override void OnArcadiaLoad() { Console.WriteLine("Arcadia loaded....!"); NPC teddy = NPC.AddNPCTo(LocalGame, NPCTypes.Teddy, new Vector2(1000, 250)); NPC vilya = NPC.AddNPCTo(LocalGame, NPCTypes.Desert_Saloon_PokerCaptain, new Vector2(990, 260)); vilya.IsInteractable = true; vilya.LookAtPlayerOnInteraction = true; teddy.IsInteractable = true; teddy.LookAtPlayerOnInteraction = true; }