Exemple #1
0
    protected void changeNodeType()
    {
        NodeType++;

        if (NodeType > NODE_T.COLLECTABLE)
        {
            NodeType = 0;
        }

        mVisual.Change(NodeType);
    }
            public static string NODE_T_ToString(NODE_T node)
            {
                switch (node)
                {
                case NODE_T.NOTE:
                    return("Note");

                case NODE_T.REPO:
                    return("Repo");

                case NODE_T.STORE:
                    return("Store");

                default:
                    return(string.Empty);
                }
            }
Exemple #3
0
    public void Change(NODE_T type)
    {
        switch (type)
        {
        case NODE_T.COLLECTABLE:
        {
            ChangeState(STATE_T.collectable);
            break;
        }

        case NODE_T.SIMPLE:
        {
            ChangeState(STATE_T.simple);
            break;
        }
        }
    }