private static void OnStartMoving(ContextActor actor, MovementBehavior movement)
        {
            if (!AllowComparer)
            {
                return;
            }

            var bot = BotManager.Instance.GetCurrentBot();

            Task.Factory.StartNew(
                () =>
            {
                var element = movement.TimedPath.GetCurrentElement();

                bot.Character.HighlightCell(element.CurrentCell, Color.Green);

                while (!movement.IsEnded())
                {
                    var newElement = movement.TimedPath.GetCurrentElement();

                    if (element != newElement)
                    {
                        element = newElement;

                        bot.Character.ResetCellsHighlight();
                        bot.Character.HighlightCell(element.CurrentCell, Color.Green);
                    }

                    Thread.Sleep(30);
                }
            });
        }