Exemple #1
0
 //Delegate function for each chunk in the GetChunksInCube
 public void ForEachChunk(int x, int y, int z, Vector3 worldPosition, MarchingCubesTerrainScript.ChunkData chunk)
 {
     terrainScript.GenerateChunk(x, y, z, true, false);
     terrainScript.SetChunkVisibility(x, y, z, true);
     MarchingCubesTerrainScript.ChunkData _chunk = terrainScript.GetChunk(x, y, z);
     loadedChunks.Add(loadedChunks.Count, _chunk);
 }