Exemple #1
0
    public void refreshButton()
    {
        switch (kind)
        {
        case "treeBtn":

            moneyText.text = "" + manager.GetTreePrize();

            if (GameData.currentGame.coins >= manager.GetTreePrize())
            {
                GetComponent <Image>().color = new Vector4(1f, 1f, 1f, 1f);
                moneyText.color       = Color.white;
                moneyBackground.color = Color.white;
            }
            else
            {
                GetComponent <Image>().color = new Vector4(1f, 1f, 1f, 0.6f);
                //moneyBackground.GetComponent<Ima>
                moneyText.color       = Color.red;
                moneyBackground.color = Color.red;
            }
            break;

        case "stationBtn":

            moneyText.text = "" + manager.GetStationPrize();

            if (GameData.currentGame.coins >= manager.GetStationPrize() && !manager.station.activeSelf && manager.gridTrees.Count > 0)
            {
                GetComponent <Image>().color = new Vector4(1f, 1f, 1f, 1f);
                moneyText.color       = Color.white;
                moneyBackground.color = Color.white;
            }
            else
            {
                GetComponent <Image>().color = new Vector4(1f, 1f, 1f, 0.6f);
                //moneyBackground.GetComponent<Ima>
                if (GameData.currentGame.coins < manager.GetStationPrize())
                {
                    moneyText.color       = Color.red;
                    moneyBackground.color = Color.red;
                }
                else
                {
                    moneyText.color       = Color.white;
                    moneyBackground.color = Color.white;
                }

                if (manager.gridTrees.Count < 1)
                {
                    conditionText.color       = Color.red;
                    conditionBackground.color = Color.red;
                }
                else
                {
                    conditionText.color       = Color.white;
                    conditionBackground.color = Color.white;
                }
            }
            break;

        case "pigBtn":

            moneyText.text = "" + manager.GetPigPrize();

            if (GameData.currentGame.coins >= manager.GetPigPrize())
            {
                moneyText.color       = Color.white;
                moneyBackground.color = Color.white;

                if (!manager.station.activeSelf)
                {
                    GetComponent <Image>().color = new Vector4(1f, 1f, 1f, 0.6f);
                    conditionText.color          = Color.red;
                    conditionBackground.color    = Color.red;
                }
                else
                {
                    GetComponent <Image>().color = new Vector4(1f, 1f, 1f, 1f);
                    conditionText.color          = Color.white;
                    conditionBackground.color    = Color.white;
                }
            }
            else
            {
                GetComponent <Image>().color = new Vector4(1f, 1f, 1f, 0.6f);
                //moneyBackground.GetComponent<Ima>
                moneyText.color       = Color.red;
                moneyBackground.color = Color.red;

                if (!manager.station.activeSelf)
                {
                    conditionText.color       = Color.red;
                    conditionBackground.color = Color.red;
                }
                else
                {
                    conditionText.color       = Color.white;
                    conditionBackground.color = Color.white;
                }
            }
            break;
        }
    }