Exemple #1
0
 // Use this for initialization
 void Start()
 {
     //m_transform = this.transform;
     //for (int i = 0; i < m_go.Length; i++) {
     //    addButtonListener(m_go[i]);
     //    isActive[i] = false;
     //}
     m_bgAnimation = GameObject.Find("bgAnimation").GetComponent<SkeletonAnimation>();
     m_prefs = GameObject.Find("MyPlayer").GetComponent<M_PlayerPrefs>();
     isMusicMute = m_prefs.getMusicMute();
     isAudioMute = m_prefs.getAudioMute();
     if (isMusicMute) {
         isMusicMute = false;
         switchMusic();
     }
     if (isAudioMute) {
         isAudioMute = false;
         switchAudio();
     }
 }