Exemple #1
0
    void handleLoseState()
    {
        if (onLoseDone == true)
        {
            if (pnlLose.active == false)
            {
                pnlLose.SetActive(true);
                onLoseDone = false;
            }
        }
        else
        {
            violent.SetActive(false);
            student.SetActive(false);
            ShapeController sShapeController = shapeControllerObj.GetComponent <ShapeController>();

            sShapeController.handleStopGame();
            lose.onLose();
        }
    }