internal static void DisableQueuedGadgets()
 {
     Logger.Log("Unloading Gadgets...");
     foreach (GadgetInfo gadget in QueuedGadgets)
     {
         gadget.Gadget.Unload();
         LootTables.RemoveModEntries(gadget.Gadget.ModID);
         GadgetCoreAPI.RemoveModResources(gadget.Gadget.ModID);
         GadgetCoreAPI.UnregisterStatModifiers(gadget.Gadget.ModID);
         GadgetNetwork.UnregisterSyncVars(gadget.Gadget.ModID);
         PlanetRegistry.UnregisterGadget(gadget.Gadget.ModID);
         foreach (Registry reg in GameRegistry.ListAllRegistries())
         {
             reg.UnregisterGadget(gadget);
         }
     }
     Logger.Log("Done unloading Gadgets.");
     Logger.Log("Unpatching Gadgets...");
     foreach (GadgetInfo gadget in QueuedGadgets.ToList())
     {
         try
         {
             gadget.Gadget.HarmonyInstance.UnpatchAll(gadget.Mod.Name + "." + gadget.Attribute.Name + ".gadget");
         }
         catch (Exception e)
         {
             Logger.LogError("Exception Unpatching Gadget '" + gadget.Attribute.Name + "':" + Environment.NewLine + e.ToString());
         }
     }
     Logger.Log("Done patching Gadgets.");
     Logger.Log("Sorting Gadgets...");
     Gadgets.SortGadgets();
     Logger.Log("Done sorting Gadgets.");
     QueuedGadgets.Clear();
 }