internal static void DisableQueuedGadgets() { Logger.Log("Unloading Gadgets..."); foreach (GadgetInfo gadget in QueuedGadgets) { gadget.Gadget.Unload(); LootTables.RemoveModEntries(gadget.Gadget.ModID); GadgetCoreAPI.RemoveModResources(gadget.Gadget.ModID); GadgetCoreAPI.UnregisterStatModifiers(gadget.Gadget.ModID); GadgetNetwork.UnregisterSyncVars(gadget.Gadget.ModID); PlanetRegistry.UnregisterGadget(gadget.Gadget.ModID); foreach (Registry reg in GameRegistry.ListAllRegistries()) { reg.UnregisterGadget(gadget); } } Logger.Log("Done unloading Gadgets."); Logger.Log("Unpatching Gadgets..."); foreach (GadgetInfo gadget in QueuedGadgets.ToList()) { try { gadget.Gadget.HarmonyInstance.UnpatchAll(gadget.Mod.Name + "." + gadget.Attribute.Name + ".gadget"); } catch (Exception e) { Logger.LogError("Exception Unpatching Gadget '" + gadget.Attribute.Name + "':" + Environment.NewLine + e.ToString()); } } Logger.Log("Done patching Gadgets."); Logger.Log("Sorting Gadgets..."); Gadgets.SortGadgets(); Logger.Log("Done sorting Gadgets."); QueuedGadgets.Clear(); }