private void SelfRespawn()
 {
     verifyLocalController();
     if (localCtrl != null)
     {
         localCtrl.DropWeaponSkipSetting();
         localCtrl.GetHit(MyInfoManager.Instance.Seq, 1000, 1f, -10, -1, autoHealPossible: true, checkZombie: false);
         localCtrl.SelfRespawnReuseTime = Time.time;
     }
 }