private void SelfRespawn() { verifyLocalController(); if (localCtrl != null) { localCtrl.DropWeaponSkipSetting(); localCtrl.GetHit(MyInfoManager.Instance.Seq, 1000, 1f, -10, -1, autoHealPossible: true, checkZombie: false); localCtrl.SelfRespawnReuseTime = Time.time; } }