public override void StartItem() { if (IsMyItem()) { GameObject gameObject = GameObject.Find("Me"); if (null != gameObject) { LocalController component = gameObject.GetComponent <LocalController>(); if (component != null) { component.EquipSmokeBomb(); } } } else { GameObject gameObject2 = BrickManManager.Instance.Get(useUserSeq); if (gameObject2 != null) { LookCoordinator component2 = gameObject2.GetComponent <LookCoordinator>(); if (component2 != null) { component2.EquipSmokeBomb(); } } } }