public void RouteInputBack()
 {
     if (!_goingBack)
     {
         sfxManager.PlayMenuBackSound();
         gameData.SetSkipToMode(true);
         LevelSelect.LoadMainMenu();
     }
 }
 public void MainMenu()
 {
     gameData.ResetGameStatistics();
     Time.timeScale = 1;
     LevelSelect.LoadMainMenu();
 }
Exemple #3
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 public void LoadMainMenu()
 {
     gameData.ResetGameStatistics();
     LevelSelect.LoadMainMenu();
 }