public bool CheckIsAllowed()
 {
     return(LandClaimSystem.SharedCheckCanDeconstruct(this.WorldObject, this.Character));
 }
Exemple #2
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 public bool CheckIsAllowed(out bool hasNoFactionPermission)
 {
     return(LandClaimSystem.SharedCheckCanDeconstruct(this.WorldObject,
                                                      this.Character,
                                                      out hasNoFactionPermission));
 }