Exemple #1
0
    private void Cancel()
    {
        for (int i = 0; i < userButtons.Length; i++)
        {
            if (i != 0)
            {
                Destroy(userButtons[i].gameObject);
            }
            else
            {
                firstButton.SetActive(false);
            }
        }

        SetBtnsInteraction(true);
        display.ToDefaultState();
        itemInteractor.SetActive(true);
    }
Exemple #2
0
 public void OnAmountConfirm(int changeAmount)
 {
     ItemManager.Instance.RemoveItemAt(itemsDisplay.CurrentPossessor, itemsDisplay.SelectedPos, changeAmount);
     itemsDisplay.ToDefaultState();
 }
Exemple #3
0
 public void OnAmountConfirm(int changeAmount)
 {
     ItemManager.Instance.GetInvHolder(fromPossessor).MoveItem(fromPos, toPos, changeAmount, ItemManager.Instance.GetInvHolder(toPossessor));
     itemsDisplay.ToDefaultState();
 }