public PlayerCharacter(ISpecialDefence specialDefence) { // Magic number are defined in order to represent null values for ValueTypes. DaysSinceLastLogin = -1; DateOfBirth = DateTime.MinValue; Health = 100; _specialDefence = specialDefence; }
public PlayerCharacter(ISpecialDefence specialDefence) { //DaysSinceLastLogIn = null; // DateOfBirth = null; //magic numbers bloga praktika //DaysSinceLastLogIn = -1; //magic number // DateOfBirth = DateTime.MinValue; //magic number }
public PlayerCharacter(ISpecialDefence specialDefence) { _specialDefence = specialDefence; }
public PlayerCharacter(ISpecialDefence specialDefence) { _specialDefence = specialDefence; Health = 100; }
public PlayerCharacter(ISpecialDefence specialDefence, ITestOutputHelper testOutputHelper) { _specialDefence = specialDefence; _testOutputHelper = testOutputHelper; }