public PlayerCharacter(ISpecialDefence specialDefence)
 {
     // Magic number are defined in order to represent null values for ValueTypes.
     DaysSinceLastLogin = -1;
     DateOfBirth        = DateTime.MinValue;
     Health             = 100;
     _specialDefence    = specialDefence;
 }
        public PlayerCharacter(ISpecialDefence specialDefence)
        {
            //DaysSinceLastLogIn = null;
            // DateOfBirth = null;

            //magic numbers bloga praktika
            //DaysSinceLastLogIn = -1;  //magic number
            // DateOfBirth = DateTime.MinValue;  //magic number
        }
Example #3
0
 public PlayerCharacter(ISpecialDefence specialDefence)
 {
     _specialDefence = specialDefence;
 }
Example #4
0
 public PlayerCharacter(ISpecialDefence specialDefence)
 {
     _specialDefence = specialDefence;
     Health          = 100;
 }
 public PlayerCharacter(ISpecialDefence specialDefence, ITestOutputHelper testOutputHelper)
 {
     _specialDefence   = specialDefence;
     _testOutputHelper = testOutputHelper;
 }