/// <summary> /// Copies a chunk from one location to another. /// </summary> /// <param name="src_cx">The global X-coordinate of the source chunk.</param> /// <param name="src_cz">The global Z-coordinate of the source chunk.</param> /// <param name="dst_cx">The global X-coordinate of the destination chunk.</param> /// <param name="dst_cz">The global Z-coordinate of the destination chunk.</param> /// <returns>A <see cref="ChunkRef"/> for the destination chunk.</returns> public ChunkRef CopyChunk(int src_cx, int src_cz, int dst_cx, int dst_cz) { IRegion src_r = GetRegion(src_cx, src_cz); if (src_r == null) { return(null); } IRegion dst_r = GetRegion(dst_cx, dst_cz); if (dst_r == null) { int rx = dst_cx >> REGION_XLOG; int rz = dst_cz >> REGION_ZLOG; dst_r = _regionMan.CreateRegion(rx, rz); } IChunk c = src_r.GetChunk(src_cx & REGION_XMASK, src_cz & REGION_ZMASK); c.SetLocation(dst_cx, dst_cz); dst_r.SaveChunk(c); return(dst_r.GetChunkRef(dst_cx & REGION_XMASK, dst_cz & REGION_ZMASK)); }
/// <inheritdoc/> public IChunk GetChunk(int cx, int cz) { IRegion r = GetRegion(cx, cz); if (r == null) { return(null); } return(r.GetChunk(cx & REGION_XMASK, cz & REGION_ZMASK)); }
/// <summary> /// Returns a <see cref="IChunk"/> given local coordinates relative to this region. /// </summary> /// <param name="lcx">The local X-coordinate of a chunk relative to this region.</param> /// <param name="lcz">The local Z-coordinate of a chunk relative to this region.</param> /// <returns>A <see cref="IChunk"/> object for the given coordinates, or null if the chunk does not exist.</returns> /// <remarks>If the local coordinates are out of bounds for this region, the action will be forwarded to the correct region /// transparently. The returned <see cref="IChunk"/> object may either come from cache, or be regenerated from disk.</remarks> public IChunk GetChunk(int lcx, int lcz) { if (!LocalBoundsCheck(lcx, lcz)) { IRegion alt = GetForeignRegion(lcx, lcz); return((alt == null) ? null : alt.GetChunk(ForeignX(lcx), ForeignZ(lcz))); } if (!ChunkExists(lcx, lcz)) { return(null); } return(CreateChunkVerifiedCore(GetChunkTree(lcx, lcz))); }