/// <summary> /// Inicializa o jogo /// </summary> public void Initialize() { FileManager = DependencyInjector.Retrieve <IFileManager>(); TaskManager = DependencyInjector.Retrieve <ITaskManager>(); ResourceLoader = DependencyInjector.Retrieve <IResourceLoader>(); Debugger = DependencyInjector.Retrieve <IDebugger>(); PlayerPrefs = DependencyInjector.Retrieve <IPlayerPrefs>(); PlayerPrefs.DeleteAll(); ChunksLoaded = new List <int[]>(); Chunks = new List <Chunk>(); Items = new List <Item>(); Layers = new List <Layer>(); LoadConfig(); LoadLayers(); LoadItems(); }