Toggle navigation
Hot Examples
FR
EN
RU
DE
FR
ES
PT
IT
JP
ZH
KO
C#
PHP
C#
Java
Go
C++
Python
JS
TS
Rechercher
C# (CSharp) IGameServer.GetRoomNames Exemples
Langage de programmation:
C# (CSharp)
Class/Type:
IGameServer
Méthode/Fonction:
GetRoomNames
Exemples au hotexamples.com:
1
C# (CSharp) IGameServer.GetRoomNames - 1 exemples trouvés
. Ce sont les exemples réels les mieux notés de
IGameServer.GetRoomNames
extraits de projets open source. Vous pouvez noter les exemples pour nous aider à en améliorer la qualité.
Méthodes fréquemment utilisées
Afficher
Cacher
HasError(15)
Connect(4)
Logoff(4)
GetPlayers(3)
GetMaps(3)
LeaveRoom(3)
Disconnect(3)
Start(2)
Initialization(2)
IsLocal(2)
Launch(2)
Login(2)
Finish(2)
DownloadMapData(2)
Init(2)
DayStart(2)
NewPlayer(2)
OnMoveTowards(2)
CreateBot(2)
Command(2)
CreateRoom(2)
DayFinish(2)
NotifyMessageRecieved(1)
OnBoxsPos(1)
OnGameEmpty(1)
NewGame(1)
LaunchDir(1)
MapLoadFinished(1)
OpenNewRoom(1)
JoinRoom(1)
IsMapValid(1)
RunServer(1)
InitializeNewGame(1)
Initialize(1)
SendLogin(1)
MapLoadContinue(1)
Activate(1)
GetWithHttpMessagesAsync(1)
DestroyRoom(1)
AddMessage(1)
AddNewPlayer(1)
AddPlayer(1)
ChooseColour(1)
ConnectToRoom(1)
ConnectToServer(1)
CreateBots(1)
CreateGame(1)
Deactivate(1)
DestroyBot(1)
FinishGame(1)
Méthodes fréquemment utilisées
HasError (15)
Connect (4)
Logoff (4)
GetPlayers (3)
GetMaps (3)
LeaveRoom (3)
Disconnect (3)
Start (2)
Initialization (2)
IsLocal (2)
Méthodes fréquemment utilisées
Launch (2)
Login (2)
Finish (2)
DownloadMapData (2)
Init (2)
DayStart (2)
NewPlayer (2)
OnMoveTowards (2)
CreateBot (2)
Command (2)
CreateRoom (2)
DayFinish (2)
NotifyMessageRecieved (1)
OnBoxsPos (1)
OnGameEmpty (1)
NewGame (1)
LaunchDir (1)
MapLoadFinished (1)
OpenNewRoom (1)
JoinRoom (1)
Méthodes fréquemment utilisées
CreateRoom (2)
DayFinish (2)
NotifyMessageRecieved (1)
OnBoxsPos (1)
OnGameEmpty (1)
NewGame (1)
LaunchDir (1)
MapLoadFinished (1)
OpenNewRoom (1)
JoinRoom (1)
IsMapValid (1)
RunServer (1)
InitializeNewGame (1)
Initialize (1)
SendLogin (1)
MapLoadContinue (1)
Activate (1)
GetWithHttpMessagesAsync (1)
DestroyRoom (1)
AddMessage (1)
AddNewPlayer (1)
AddPlayer (1)
ChooseColour (1)
ConnectToRoom (1)
ConnectToServer (1)
CreateBots (1)
CreateGame (1)
Deactivate (1)
DestroyBot (1)
FinishGame (1)
Méthodes fréquemment utilisées
IsMapValid (1)
RunServer (1)
InitializeNewGame (1)
Initialize (1)
SendLogin (1)
MapLoadContinue (1)
Activate (1)
GetWithHttpMessagesAsync (1)
DestroyRoom (1)
AddMessage (1)
AddNewPlayer (1)
AddPlayer (1)
ChooseColour (1)
ConnectToRoom (1)
ConnectToServer (1)
CreateBots (1)
CreateGame (1)
Deactivate (1)
DestroyBot (1)
FinishGame (1)
GetType (1)
Function (1)
GetAsync (1)
GetModelLoaders (1)
GetPlayer (1)
GetReplays (1)
GetRoom (1)
AddCelestialObject (1)
GetRooms (1)
GetRunningGames (1)
GetState (1)
GetStats (1)
GetRoomNames (1)
Exemple #1
0
Afficher le fichier
Fichier :
HomeController.cs
Projet :
Dewyer/tankaistuff
public IActionResult GetRooms() { return(new JsonResult(gameServer.GetRoomNames())); }
x