public bool Connect()
 {
     return(_server.NewPlayer(_id, OnRecieveMsg) == GameServerReturnCode.OK);
 }
Exemple #2
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 public bool Connect(float posX, float posY, int function)
 {
     return(_server.NewPlayer(_id, posX, posY, function, OnRecieveMsg) == GameServerReturnCode.OK);
 }