Exemple #1
0
        protected override void OnNodeSet()
        {
            base.OnNodeSet();

            DomNode.AttributeChanged += DomNode_AttributeChanged;
            DomNode.ChildInserted += DomNode_ChildInserted;
            DomNode.ChildRemoved += DomNode_ChildRemoved;
            Reloaded.Raise(this, EventArgs.Empty);
            m_gameDocumentRegistry = Globals.MEFContainer.GetExportedValue<GameDocumentRegistry>();
            m_resourceConverterService = Globals.MEFContainer.GetExportedValue<ResourceConverterService>();
        }