Exemple #1
0
    private void OnTriggerEnter2D(Collider2D collision)
    {
        //Debug.Log("Hit:"+collision.name);
        IDamageAble hit = collision.GetComponent <IDamageAble>();

        if (hit != null)
        {
            hit.Damage();
        }
    }
Exemple #2
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (collision.tag == "Player")
     {
         IDamageAble Hit = collision.GetComponent <IDamageAble>();
         if (Hit != null)
         {
             Hit.Damage();
             Destroy(this.gameObject);
         }
     }
 }