public void Render(IBitmapSrc source, ICoordTransformer coordtx) { using (VxsTemp.Borrow(out var v1, out var v2)) { BuildOrgImgRectVxs( source.Width, source.Height, v1); //** //TODO: review reusable span generator an interpolator *** //We invert it because it is the transform to make the image go to the same position as the polygon. LBB [2/24/2004] _spanInterpolator.Transformer = coordtx.CreateInvert(); _currentImgSpanGen.BackgroundColor = Color.Transparent; _currentImgSpanGen.SetInterpolator(_spanInterpolator); _currentImgSpanGen.SetSrcBitmap(source); TransformToVxs(coordtx, v1, v2); Render(v2, _currentImgSpanGen); _currentImgSpanGen.ReleaseSrcBitmap(); } }
public void ResolveBrush(LinearGradientBrush linearGrBrush) { PointF p1 = linearGrBrush.StartPoint; PointF p2 = linearGrBrush.EndPoint; //assume horizontal line _beginX = p1.X; _beginY = p1.Y; _endX = p2.X; _endY = p2.Y; //-------------- //find transformation matrix double angle = Math.Atan2(p2.Y - p1.Y, p2.X - p1.X); ICoordTransformer rotateTx = Affine.NewRotation(angle); if (linearGrBrush.CoordTransformer != null) { //*** IMPORTANT : matrix transform order !** rotateTx = linearGrBrush.CoordTransformer.MultiplyWith(rotateTx); } _transformBackToHorizontal = rotateTx.CreateInvert(); _totalLen = (float)Math.Sqrt((_endX - _beginX) * (_endX - _beginX) + (_endY - _beginY) * (_endY - _beginY)); double tmpX = _beginX; double tmpY = _beginY; _transformBackToHorizontal.Transform(ref tmpX, ref tmpY); _beginX = (float)tmpX; _beginY = (float)tmpY; //-------------- tmpX = _endX; tmpY = _endY; _transformBackToHorizontal.Transform(ref tmpX, ref tmpY); _endX = (float)tmpX; _endY = (float)tmpY; //-------------- ColorStop[] colorStops = linearGrBrush.ColorStops; int pairCount = colorStops.Length - 1; _pairList = new LinearGradientPair[pairCount]; ColorStop c0 = ColorStop.Empty; ColorStop c1 = ColorStop.Empty; for (int i = 0; i < pairCount; ++i) { c0 = colorStops[i]; c1 = colorStops[i + 1]; if (i == 0) { _beginColor = c0.Color; } var pairN = new LinearGradientPair( _beginX + c0.Offset * _totalLen, //to actual pixel _beginX + c1.Offset * _totalLen, //to actual pixel c0.Color, c1.Color); _pairList[i] = pairN; } this.SpreadMethod = linearGrBrush.SpreadMethod; _endColor = c1.Color; }
protected override void OnStart(AppHost host) { _appHost = host;//** //string svgfile = "../Test8_HtmlRenderer.Demo/Samples/Svg/others/cat_simple.svg"; //string svgfile = "../Test8_HtmlRenderer.Demo/Samples/Svg/others/cat_complex.svg"; //string svgfile = "../Test8_HtmlRenderer.Demo/Samples/Svg/others/lion.svg"; string svgfile = "../Test8_HtmlRenderer.Demo/Samples/Svg/others/tiger.svg"; //return VgVisualElemHelper.ReadSvgFile(svgfile); _rotationUI.AngleUpdated += _rotationUI_AngleUpdated; //string svgfile = "../Test8_HtmlRenderer.Demo/Samples/Svg/freepik/dog1.svg"; //string svgfile = "1f30b.svg"; //string svgfile = "../Data/Svg/twemoji/1f30b.svg"; //string svgfile = "../Data/1f30b.svg"; //string svgfile = "../Data/Svg/twemoji/1f370.svg"; //_svgRenderVx = CreateTestRenderVx_FromSvg(); //_svgRenderVx = CreateTestRenderVx_BasicShape(); //_vgVisualElem = CreateTestRenderVx_FromImg("d:\\WImageTest\\alpha1.png"); //string fontfile = "../Test8_HtmlRenderer.Demo/Samples/Fonts/SOV_Thanamas.ttf"; //_vgVisualElem = VgVisualElemHelper.CreateVgVisualElementFromGlyph(fontfile, 256, 'a'); //create from glyph _vgVisualElem = CreateTestRenderVx_FromImg("d:\\WImageTest\\fenec.png"); //_vgVisualElem = VgVisualElemHelper.ReadSvgFile(svgfile); //PixelFarm.CpuBlit.RectD org_rectD = _svgRenderVx.GetBounds(); //_svgRenderVx = CreateEllipseVxs(org_rectD); PixelFarm.CpuBlit.VertexProcessing.Q1RectD org_rectD = _vgVisualElem.GetRectBounds(); org_rectD.Offset(-org_rectD.Left, -org_rectD.Bottom); // _quadController.SetSrcRect(org_rectD.Left, org_rectD.Bottom, org_rectD.Right, org_rectD.Top); _quadController.SetDestQuad( org_rectD.Left, org_rectD.Top, org_rectD.Right, org_rectD.Top, org_rectD.Right, org_rectD.Bottom, org_rectD.Left, org_rectD.Bottom); //create control point _quadController.SetPolygonController(_quadPolygonController); _quadController.BuildControlBoxes(); _quadController.UpdateTransformTarget += (s1, e1) => { //after quadController is updated then //we use the coordTransformer to transform target uiSprite _uiSprite.SetTransformation(_quadController.GetCoordTransformer()); _uiSprite.InvalidateGraphics(); if (_quadController.Left != 0 || _quadController.Top != 0) { float xxdiff = _quadController.Left - _uiSprite.Left; float yydiff = _quadController.Top - _uiSprite.Top; _uiSprite.SetLocation(_quadController.Left, _quadController.Top); _uiSprite.InvalidateGraphics(); //_rotationUI.InvalidateGraphics(); //_rotationUI.SetLocation( // _rotationUI.Left + xxdiff, // _rotationUI.Top + yydiff); //_rotationUI.InvalidateGraphics(); //_rotationControllerPointUI.InvalidateGraphics(); //_rotationControllerPointUI.SetPosition( // (int)(_rotationControllerPointUI.Left + xxdiff), // (int)(_rotationControllerPointUI.Top + yydiff)); //_rotationControllerPointUI.InvalidateGraphics(); } }; //_rectBoundsWidgetBox = new Box2(50, 50); //visual rect box //Color c = KnownColors.FromKnownColor(KnownColor.DeepSkyBlue); //_rectBoundsWidgetBox.BackColor = Color.FromArgb(100, c); //_rectBoundsWidgetBox.SetLocation(10, 10); /////box1.dbugTag = 1; //SetupActiveBoxProperties(_rectBoundsWidgetBox); //host.AddChild(_rectBoundsWidgetBox); //_quadController.Visible = _quadPolygonController.Visible = false; //_rectBoxController.Init(); PixelFarm.CpuBlit.VertexProcessing.Q1RectD svg_bounds = _vgVisualElem.GetRectBounds(); //bounds of graphic shape //ICoordTransformer tx = ((ICoordTransformer)_bilinearTx).MultiplyWith(scaleMat); ICoordTransformer tx = _quadController.GetCoordTransformer(); //svgRenderVx._coordTx = tx; //svgRenderVx._coordTx = ((ICoordTransformer)_bilinearTx).MultiplyWith(scaleMat); //host.AddChild(_quadController); //host.AddChild(_quadPolygonController); //VgRenderVx svgRenderVx = CreateTestRenderVx(); //test transform svgRenderVx _vgVisualElem.DisableBackingImage = true; //----------------------------------------- _uiSprite = new UISprite(10, 10); //init size = (10,10), location=(0,0) _uiSprite.DisableBmpCache = true; _uiSprite.LoadVg(_vgVisualElem); // _uiSprite.SetTransformation(tx); //set transformation host.AddChild(_uiSprite); //----------------------------------------- //host.AddChild(_quadController); host.AddChild(_quadPolygonController); { PointControllerBox center = new PointControllerBox(10, 10); PointControllerBox radius = new PointControllerBox(10, 10); host.AddChild(center); host.AddChild(radius); _rotationUI.AddControlPoints(center, radius); } _rotationUI.SetReferenceOwner(_quadController); double x_center = (svg_bounds.Left + svg_bounds.Right) / 2; double y_center = (svg_bounds.Top + svg_bounds.Bottom) / 2; _rotationUI.SetCenter(x_center, y_center); _rotationUI.SetRadius(x_center + 200, y_center); host.AddChild(_rotationUI); _quadController.Drag += (s1, ev) => { _rotationUI.SetLocation( _rotationUI.Left + ev.XDiff, _rotationUI.Top + ev.YDiff); }; var spriteEvListener = new GeneralEventListener(); _uiSprite.AttachExternalEventListener(spriteEvListener); spriteEvListener.MouseMove += (s1, e1) => { if (e1.IsDragging) { //when drag on sprie _uiSprite.InvalidateGraphics(); _uiSprite.SetLocation( _uiSprite.Left + e1.XDiff, _uiSprite.Top + e1.YDiff ); //we also move quadController and _quadPolygonController // _quadController.InvalidateGraphics(); _quadController.SetLocation( _quadController.Left + e1.XDiff, _quadController.Top + e1.YDiff); _quadController.InvalidateGraphics(); // _quadPolygonController.InvalidateGraphics(); _quadPolygonController.SetLocation( _quadPolygonController.Left + e1.XDiff, _quadPolygonController.Top + e1.YDiff ); _quadPolygonController.InvalidateGraphics(); // _rotationUI.InvalidateGraphics(); _rotationUI.SetLocation( _rotationUI.Left + e1.XDiff, _rotationUI.Top + e1.YDiff); _rotationUI.InvalidateGraphics(); //_rotationControllerPointUI.InvalidateGraphics(); //_rotationControllerPointUI.SetPosition( // _rotationControllerPointUI.Left + e1.XDiff, // _rotationControllerPointUI.Top + e1.YDiff); //_rotationControllerPointUI.InvalidateGraphics(); } }; spriteEvListener.MouseDown += (s1, e1) => { //mousedown on ui sprite //find exact part ... _quadController.BringToTopMost(); _quadController.Visible = true; _quadPolygonController.Visible = true; _quadController.Focus(); // _polygonController.BringToTopMost(); if (_hitTestOnSubPath) { //find which part ... double e1_x = e1.X; double e1_y = e1.Y; ICoordTransformer tx1 = _quadController.GetCoordTransformer(); if (tx1 != null) { //if the sprite is transformed before render //we must invert x,y back to ICoordTransformer tx1_inv = tx1.CreateInvert(); tx1_inv.Transform(ref e1_x, ref e1_y); } VgHitInfo hitInfo = _uiSprite.FindRenderElementAtPos((float)e1_x, (float)e1_y, true); if (hitInfo.hitElem != null && hitInfo.hitElem.VxsPath != null) { PixelFarm.CpuBlit.VertexProcessing.Q1RectD bounds = hitInfo.copyOfVxs.GetBoundingRect(); _quadPolygonController.ClearControlPoints(); //clear old control points _quadPolygonController.UpdateControlPoints( //create new control points hitInfo.copyOfVxs, _uiSprite.ActualXOffset, _uiSprite.ActualYOffset, tx1); ////move redbox and its controller //_rectBoundsWidgetBox.SetLocationAndSize( // (int)(bounds.Left + _uiSprite.ActualXOffset), (int)(bounds.Top - bounds.Height + _uiSprite.ActualYOffset), // (int)bounds.Width, (int)bounds.Height); ////_rectBoxController.UpdateControllerBoxes(_rectBoundsWidgetBox); //_rectBoundsWidgetBox.Visible = true; ////_rectBoxController.Visible = true; //show bounds } else { //_rectBoundsWidgetBox.Visible = false; // _rectBoxController.Visible = false; } } else { //hit on sprite if (e1.Ctrl) { //test*** // _uiSprite.GetElementBounds(out float left, out float top, out float right, out float bottom); // using (Tools.BorrowRect(out SimpleRect s)) using (Tools.BorrowVxs(out var v1)) { s.SetRect(left - _uiSprite.ActualXOffset, bottom - _uiSprite.ActualYOffset, right - _uiSprite.ActualXOffset, top - _uiSprite.ActualYOffset); s.MakeVxs(v1); //_polygonController.UpdateControlPoints(v1.CreateTrim()); } } else { //_rectBoundsWidgetBox.SetTarget(_uiSprite); //_rectBoundsWidgetBox.SetLocationAndSize( //blue // (int)_uiSprite.Left, (int)_uiSprite.Top, // (int)_uiSprite.Width, (int)_uiSprite.Height); ////_rectBoxController.SetTarget(_uiSprite); ////_rectBoxController.UpdateControllerBoxes(_rectBoundsWidgetBox); //control 4 corners //_rectBoundsWidgetBox.Visible = true; ////_rectBoxController.Visible = true; //UpdateTransformedShape2(); } } }; }