Exemple #1
0
 public void CharacterIsClicked(ICharacterController characterController)
 {
     if (characterController.IsOnBoat())
     {
         CoastController whichCoast;
         if (boat.Get_to_or_from() == -1)             // to -1; from 1
         {
             whichCoast = toCoast;
         }
         else
         {
             whichCoast = fromCoast;
         }
         boat.GetOffBoat(characterController.GetName());
         characterController.MoveToPosition(whichCoast.GetEmptyPosition());
         characterController.GetOnCoast(whichCoast);
         whichCoast.GetOnCoast(characterController);
     }
     else
     {
         CoastController whichCoast = characterController.GetCoastController();
         if (boat.GetEmptyIndex() == -1)
         {
             return;
         }
         if (whichCoast.GetToOrFrom() != boat.Get_to_or_from())
         {
             return;
         }
         whichCoast.GetOffCoast(characterController.GetName());
         characterController.MoveToPosition(boat.GetEmptyPosition());
         characterController.GetOnBoat(boat);
         boat.GetOnBoat(characterController);
     }
     userUI.status = CheckGameOver();
 }