Exemple #1
0
 // 更新AI
 public void Update(ICharacter Target)
 {
     if (m_AIState != null)
     {
         m_AIState.Update(Target);
     }
 }
Exemple #2
0
 public void Update(List <GameObject> temp)
 {
     if (m_AIState != null)
     {
         m_AIState.Update(temp);
     }
 }
 // 更新AI
 public void Update(List <ICharacter> Targets)
 {
     m_AIState.Update(Targets);
 }
 public void Update(List <IEntity> targets)
 {
     m_aiState.Update(targets);
 }
Exemple #5
0
 /// <summary>
 ///  更新AI
 /// </summary>
 /// <param name="Targets"></param>
 public void Update(ICharacter Targets)
 {
     m_AIState.Update(Targets);
 }