public static GDFEntryNode Rebalance(GDFEntryNode Root, GDFEntryNode Pivot, TreeNodeBalance Balance) { switch (Balance) { case TreeNodeBalance.LeftLeft: return(RotateRight(Root, Pivot)); case TreeNodeBalance.LeftRight: return(RotateLeftRight(Root, Pivot)); case TreeNodeBalance.RightRight: return(RotateLeft(Root, Pivot)); case TreeNodeBalance.RightLeft: return(RotateRightLeft(Root, Pivot)); } return(null); }
public static GDFEntryNode Rebalance(GDFEntryNode Root, GDFEntryNode Pivot, TreeNodeBalance Balance) { switch (Balance) { case TreeNodeBalance.LeftLeft: return RotateRight(Root, Pivot); case TreeNodeBalance.LeftRight: return RotateLeftRight(Root, Pivot); case TreeNodeBalance.RightRight: return RotateLeft(Root, Pivot); case TreeNodeBalance.RightLeft: return RotateRightLeft(Root, Pivot); } return null; }