public void SetFreefightReward(int honor, int coin, int exp, List <NetData.DropItem> item, bool firstEnter /*처음입장?*/) { _FreeDropReward.honor += honor; _FreeDropReward.coin += coin; _FreeDropReward.exp += exp; if (item != null) { _FreeDropReward.totalItemCnt += item.Count; //for (int i = 0; i < item.Count; i++) //{ // _FreeDropReward.totalItemCnt += item[i].Amount; //} } HudPanel.SetFreeFightReward(_FreeDropReward, firstEnter); }